Problem with the physics, specifically through the tutorial 09
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Problem with the physics, specifically through the tutorial 09
Hi all,
I have a problem with the physics, specifically through the tutorial 09.
If I compile and run all goes well.
If I edit the .blend and remove such object "plane" (the ground) and I put other plane with the same physical properties of "static" and "actor" after exported and when I compile the new plane appears, but the cylinder (player) passes through it and still falling.
Any idea that I'm doing wrong.
Thanks to all
I have a problem with the physics, specifically through the tutorial 09.
If I compile and run all goes well.
If I edit the .blend and remove such object "plane" (the ground) and I put other plane with the same physical properties of "static" and "actor" after exported and when I compile the new plane appears, but the cylinder (player) passes through it and still falling.
Any idea that I'm doing wrong.
Thanks to all
anjocama- Posts: 2
Join date: 2009-10-17
Re: Problem with the physics, specifically through the tutorial 09
Make sure you reset the transformation (CTRL+A)
And I suggest you to review the video tutorial06...
And I suggest you to review the video tutorial06...
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SIO2 Interactive
Free Open Source 3D Game Engine for iPhone and iPod Touch
http://sio2interactive.com

sio2interactive- Posts: 1524
Join date: 2008-08-26
Age: 30
Location: Shanghai

Re: Problem with the physics, specifically through the tutorial 09
OK. Thank you. Forget press Ctrl + A.
Everything is fine now.
Everything is fine now.
anjocama- Posts: 2
Join date: 2009-10-17
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