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iPhone SIO2 3D Shooter FULL Source Code now Available

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iPhone SIO2 3D Shooter FULL Source Code now Available Empty iPhone SIO2 3D Shooter FULL Source Code now Available

Post  sio2interactive Fri Oct 16, 2009 12:58 am

What all iPhone game developers have been waiting to get their hands on. A full 3D shooter game source code! and its now available at http://sio2interactive.com!

Backyard War is a first/third person shooter game where you control a 3D character and have to shoot all the NPC in order to win the game!

Find a demo video at the following address:

http://sio2interactive.com/VIDEOS/bw.mov

Jump from Noob to Pro in less than 7 days with the Backyard War source code and learn how build an advance multi-threaded game architecture using the latest cutting edge technology of SIO2.

Get today this state of the art iPhone Game FULL Source Code + ALL 2D/3D Assets and learn the easy what the others have to learn the hard way!

Everything to re-compile and learn from this Game is available to you for only 249$, don't miss this opportunity to become a hardcore game developer by learning from the masters!

Buy the Backyard War package today and learn how to:

- Create a Dynamic Level Rendering structure with LUA & SIO2
- Work with Advanced Physic Debug Mechanism
- Build a Non Player Character AI
- Create an Advanced System for Rendering Widgets
- Manage Complex Game States
- How to build an EXTRA Low Memory Footprint Game
- Deal with Game Logic
- How to Optimize your Scene by Machine State

and alot more...


Also receive in extra:

- The latest pre-release stable SIO2 v1.4.1
- A real time shadow volume (without stencil buffer, same as on PS2 and XBox!)
- A special VFP accelerated physic implementation for Rigid Body

For more information visit http://sio2interactive.com
sio2interactive
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Post  IanLinart Fri Oct 16, 2009 9:29 am

Can't wait to get my hand on this, If it's as good as meditation garden source is (wich was a huge help) It will be just what I need to finish my game.
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Post  goldfrapp0x0309 Fri Oct 16, 2009 6:14 pm

Great idea! This will make a difference in many projects, starting with mine!
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Post  hemmi Wed Oct 21, 2009 6:18 pm

anyone checked this out yet?

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Post  sio2interactive Wed Oct 21, 2009 6:30 pm

Yeah quite a few Wink

From the feedbacks that I have, worth every penny Wink
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Post  erwincoumans Tue Oct 27, 2009 5:32 pm

Congratulations, that demo surely looks good. Will it be on the AppStore?


Special Physic Implementation providing VFP accelerated math for Rigid Body Physic.

This sounds interesting, is this an iPhone optimized version of Bullet?

  • What kind of VFP physics optimizations have been implemented? Is it an optimized version of 'LinearMath' btVector3, btMatrix3x3, btTransform, btQuaternion?
  • Are particular algorithms such as the constraint solver innerloop optimized?
  • What kind of performance improvement did you see?

Thanks,
Erwin

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Post  sio2interactive Tue Oct 27, 2009 6:50 pm

Congratulations, that demo surely looks good. Will it be on the AppStore?

>> No it is only there for learning purposes.

This sounds interesting, is this an iPhone optimized version of Bullet?

>> No

What kind of VFP physics optimizations have been implemented? Is it an optimized version of 'LinearMath' btVector3, btMatrix3x3, btTransform, btQuaternion?

>> Matrix, basically similar as the OOlong implementation, but linked with SIO2. Working fine on btRigidBody but have some problems with btSoftBody for some reasons...

Are particular algorithms such as the constraint solver innerloop optimized?

>> Nope

What kind of performance improvement did you see?

>> On BW, about 30% FPS increase on my iPod Touch 2nd Gen
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