Shipped Tittles with SIO2 Engine

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Re: Shipped Tittles with SIO2 Engine

Post  meteors on Wed Dec 03, 2008 7:46 pm

Matt, I just tried Elfrun. Wow!!

It looks fabulous. Did you do all the art?


-j

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Re: Shipped Tittles with SIO2 Engine

Post  matt on Wed Dec 03, 2008 7:53 pm

No, I didn't do any art, I just did the programming. All the 3D modelling, rendering, animation,... was done by Martin "mattin" Ernst at DOSO (the principal). He has a private homepage at dermattin.com with some more amazing stuff. (If you don't speak German, just follow the third and fifth link on the page.)

And thanks for buying! Positive reviews are greatly appreciated!

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Matt

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Re: Shipped Tittles with SIO2 Engine

Post  matt on Wed Dec 03, 2008 10:01 pm

For those of you who have no idea how the game might look like, we have now a trailer online at YouTube:

http://www.youtube.com/watch?v=huI3chRmHcs&fmt=18

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Matt

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Re: Shipped Tittles with SIO2 Engine

Post  meteors on Wed Dec 03, 2008 10:37 pm

Matt, this looks fabulous. Did you do the art design?


Best,
-joshua

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Re: Shipped Tittles with SIO2 Engine

Post  meteors on Wed Dec 03, 2008 10:38 pm

oops, sorry, I didn't see my above post actually posted

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Re: Shipped Tittles with SIO2 Engine

Post  jlperan on Wed Dec 03, 2008 10:54 pm

I buyed it, its quite impressive. I´m sure sio2interactive will be very proud of his product.

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Re: Shipped Tittles with SIO2 Engine

Post  sio2interactive on Thu Dec 04, 2008 2:21 am

Hehe totally, however I would have appreciate to have a better focus on SIO2 Wink Like on the website or something Wink

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Re: Shipped Tittles with SIO2 Engine

Post  matt on Thu Dec 04, 2008 3:10 am

sio2interactive wrote:Hehe totally, however I would have appreciate to have a better focus on SIO2 Wink Like on the website or something Wink

Actually I was just talking about SIO2 in the iPhone dev group in a German business platform (Xing). Don't worry, I'm making lots of advertising.

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Matt

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Re: Shipped Tittles with SIO2 Engine

Post  jlperan on Thu Dec 04, 2008 8:11 am

How did you do the elf animation, SIO2 still does not allow skeletal animation...

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Re: Shipped Tittles with SIO2 Engine

Post  matt on Thu Dec 04, 2008 9:17 am

jlperan wrote:How did you do the elf animation, SIO2 still does not allow skeletal animation...

It's an own key-frame-based format.

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Matt

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Re: Shipped Tittles with SIO2 Engine

Post  sio2interactive on Thu Dec 04, 2008 11:22 pm

charlierby:

Hey man I see that you release a game with SIO2 however I didn't receive from you the following information that is contained in the SIO2 EULA:

Code:

...
...

5. If your product using SIO2 is made available to the public (either free or commercial) you are required to let us know by email (sio2interactive@gmail.com)
the following information:

- The title of your product

- A short description of your product

- A valid URL or screenshot(s) of the product in order for us to put it on our website in order to help you promote your creation(s) as well as promoting the
SIO2 project.

- Where in your product you mention SIO2.

...
...



The only way to keep the SIO2 project alive is help me promote it a bit Sad

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Re: Shipped Tittles with SIO2 Engine

Post  drunknbass on Fri Dec 05, 2008 2:42 am

played the game.. graphics are really good.. some places can use improvement as the sprites look to be scaled up a tad. the controls start to get un responsive throughout the game once in a while but for the most part its really good..

luckily i saw the post on here about the game before so i knew it was made with sio2, otherwise id have never known. i think a great game like this can show off what sio2 is capable of and very important esp since the engine is so new, people really like to see real world examples of games made with engines before gthey really devote time into learning them.

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Re: Shipped Tittles with SIO2 Engine

Post  sio2interactive on Fri Dec 05, 2008 5:52 am


luckily i saw the post on here about the game before so i knew it was made with sio2, otherwise id have never known. i think a great game like this can show off what sio2 is capable of and very important esp since the engine is so new, people really like to see real world examples of games made with engines before gthey really devote time into learning them.


Yeah no comments... I would have also appreciate that matt but a bit more of emphasis that this is made with SIO2, since the final result of the game his highly due to the SIO2 community, I would be nice in order to keep the SIO2 project alive to have make it a bit more visible than in the credits but whatever...

Like the way they do it for iPunch, I think that's perfect it bring the emphasis on the "Powered" by and help to keep the project alive... More people is using it more complete and competitive it would be become and the better the community would be able to grow around it and most important have fun developing the next generation of games for iPhone & iPod Touch!!!

Give and thou shall receive...

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Re: Shipped Tittles with SIO2 Engine

Post  matt on Mon Dec 08, 2008 7:47 pm

Guys, whoever wrote that posting (link) should have read the last postings thoroughly instead of stabbing us right into the back. It's simply wrong.

The guy who was addressed not to have given credits to SIO2 at all was "charlieby", not us. Regarding ELFrun, sio2interactive was simply disappointed that there was no more emphasis on SIO2 than in the credits, as required by the license.

I'm honestly asking the person who wrote that posting to email the toucharcade.com webmasters to clarify this issue and to remove the posting. I will comment there accordingly.

I'm really shocked and I hope that I can avoid at least some of the damage done to the product and our names by this scheming posting.

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Matt

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Re: Shipped Tittles with SIO2 Engine

Post  matt on Mon Dec 08, 2008 8:15 pm

It appears like the webmasters reacted quickly and removed the posting in question.

Still, I'm asking anyone who is part of this community to think for a minute before starting to blame someone publically. I notified sio2interactive prior to the release of ELFrun and later forwarded a promotion code and even send him a screenshot of the credits on request after someone was seriously claiming ELFrun doesn't mention SIO2. What makes people do such things? Enviousness? Instead of watching the whole credits or asking the authors where they mentioned the engine, someone denounces us to the author and publically with some completely wrong allegations and again doesn't read what he writes about thouroughly.

Let's hope that doesn't happen to other people using the engine. I for one wouldn't want to risk to get my name damaged like that.

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Matt

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