Heaven with collision

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Heaven with collision

Post  jlperan on Sat Nov 08, 2008 11:28 am

Hi. I want to add a heaven to my scene as in tutorial 04 but I want it to be a physic object and other objects can have collision with it.

The problem is if I set it to be a rigid body, all objects inside it inmediatly after the scene starts get a force and get outside of the heaven sphere.

Thanks

jlperan

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Re: Heaven with collision

Post  sio2interactive on Sat Nov 08, 2008 3:58 pm

Hummm if you mean by "heaven" collision map... well usually collision maps are static object(s)... it cannot really be a rigid body if you think about it Wink

Cheers,
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Re: Heaven with collision

Post  jlperan on Mon Nov 10, 2008 9:07 am

Youre right. Setting as static object works for me. Im sorry, that "heaven" was a skydome.

Thank you very much!

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Re: Heaven with collision

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