Blender Exported Textures

View previous topic View next topic Go down

Blender Exported Textures

Post  matthew on Fri Nov 28, 2008 5:33 pm

Hi,

i"m having a tough time exporting even a simple 3d cube with a texture image. The object is rendered in SIO2, but not with the texture image. For some reason, the cube looks almost vertex painted when viewed in the iPhone - i done see the texture image even though is looks ok in blender & the image file (jpeg) is exported correctly in the .sio2 file.

Thanks for your help & cheers.

matthew

Posts : 64
Join date : 2008-11-12

View user profile

Back to top Go down

Re: Blender Exported Textures

Post  sio2interactive on Thu Dec 04, 2008 7:25 am

You need to assign some UV... check the video tutorial04 for more info...
avatar
sio2interactive

Posts : 1526
Join date : 2008-08-26
Age : 37
Location : Shanghai

View user profile http://sio2interactive.com

Back to top Go down

Re: Blender Exported Textures

Post  uprise78 on Mon Dec 15, 2008 10:56 pm

Did you make sure the image size is a power of 2? (like 256 x 256, 256 x 512, etc) The iPhone can only handle power of 2 images up to 1024 x 1024

uprise78

Posts : 228
Join date : 2008-10-31

View user profile

Back to top Go down

Re: Blender Exported Textures

Post  Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum