Frame Rate Issues

Go down

Frame Rate Issues

Post  samson on Thu Dec 04, 2008 8:46 pm

Hi all,
I'm working on a project that uses the Tutorial 9 code and involves very fast physics motion. I have an object sliding down a track, and that runs perfectly, but for some reason when i add a medium sized plane with a 512x512 texture in the distance (as one side of a skybox) the frame rate will slow way down intermittently. When I turn off mipmapping on the plane's texture the slow downs are less frequent, but they still occur enough to cause issues. Any idea why the addition of a single plane would be causing this to happen?

Thanks a bunch!


Posts : 27
Join date : 2008-11-29

View user profile

Back to top Go down

Re: Frame Rate Issues

Post  sio2interactive on Thu Dec 04, 2008 10:46 pm

That's really a good question, It shouldn't slow down at all... iPhone can handle ALOT more than that hehehe Wink

Maybe send me the .blend to check if everything is exported and managed correctly...


Posts : 1526
Join date : 2008-08-26
Age : 38
Location : Shanghai

View user profile

Back to top Go down

Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum