Collisions & Margins

Go down

Collisions & Margins

Post  matthew on Sun Jan 25, 2009 8:47 pm

Sometime in my app, I'm seeing collision events reported to my callback between 2 objects that should be colliding because they are on opposite sides of a mesh.

I remember from 1 of the tutorials there was a "margin" value in Blender that had something to do with collision detection. (if i remember correctly...)

Can any body please explain what the "margin" has to do as it relates to sio2 ?



Posts : 64
Join date : 2008-11-12

View user profile

Back to top Go down

Re: Collisions & Margins

Post  sio2interactive on Sun Jan 25, 2009 10:08 pm

Its more something to do with Bullet check the Bullet SDK Manual and search for collision margin.

Posts : 1526
Join date : 2008-08-26
Age : 38
Location : Shanghai

View user profile

Back to top Go down

Back to top

Permissions in this forum:
You cannot reply to topics in this forum