Normals / Smooth rendering
2 posters
Normals / Smooth rendering
I was wondering how normals are treated in SIO2. I would like to render a model with averaged normals per vertex, but the current rendering seems like this is not done automatically (the model looks quite "flat"). But when I look at e.g. example06, the models look pretty smooth. Is there any particular thing that needs to be done in Blender to get a smoother rendering?
Best,
Matt
Best,
Matt
Re: Normals / Smooth rendering
I just found it myself. Hitting the "Set smooth" button did the trick.
Best,
Matt
Best,
Matt
Re: Normals / Smooth rendering
It's all done in blender, every faces can be set independently to be smooth or solid, what you see in blender in the Viewport Shading.
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