Using Md5 model format

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Using Md5 model format

Post  freebird373 on Sun Mar 15, 2009 7:23 pm

Hi, I have been testing the md5 format with other code and have it running with vertex arrays on the iphone. I was wondering how I could incorporate it into SIO2 with VBOs.

I was thinking that in tutorial 15 it is filling up the object buffer every render frame, and I could do the same thing with the vertex array from the interpolated skeleton frames.

Between the functions sio2MapBuffer and sio2UnmapBuffer fill up the buffer with the vertex position data (calculated each render frame).



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Re: Using Md5 model format

Post  sio2interactive on Sun Mar 15, 2009 7:49 pm

totally, build me a tutorial from the template and I will integrate the code to the core... remember C ANSI ISO C99 no dependencies Wink


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Free Open Source 3D Game Engine for iPhone and iPod Touch

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