Physic Object

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Physic Object

Post  Hayward on Thu Apr 16, 2009 10:35 am

Hello. Actually, I make a skateboard's game with your 3d game engine.

Just a quick question...

I've seen in some games that an object follows the surface it glides on...

How can I make my object follow the surface ?
Is there just some simple line in the code or do I have to work with the surface normals ?

Thanks for your help...

Hayward

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Re: Physic Object

Post  finthamoussu on Thu Apr 16, 2009 12:39 pm

It's really simple , just need to set the object as an actor in Blender.

Take a look at tutorial 6

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