Physics slower after pause

View previous topic View next topic Go down

Physics slower after pause

Post  nitrex88 on Sat Apr 18, 2009 5:28 pm

I have a simple scene with a sphere rolling down a long plane. I have it set where a tap on the screen pauses physics and the next tap resumes physics using sio2PhysicPlay and sio2PhysicPause. Everything works fine except when resuming from a pause the ball is moving slower than it was before the pause. Is physics and the ball loses all its velocity when you pause or do you think I am missing a line somewhere that will fix this? Any advice

nitrex88

Posts : 3
Join date : 2009-04-14

View user profile

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum