duplicating objects at runtime and changing textures on the duplicated objects

Go down

duplicating objects at runtime and changing textures on the duplicated objects

Post  phil on Wed Apr 29, 2009 8:54 am

I want to have a dynamic number of plane objects, each of which can have its texture modified at runtime. Further, I want each of them to have their own texture and not modify the instance.

Any ideas on how to solve this?

Thanks,

-Phil

phil

Posts : 7
Join date : 2009-04-10

View user profile

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum