Hair like Blender?

View previous topic View next topic Go down

Hair like Blender?

Post  sgreenwalt on Thu May 14, 2009 2:55 am

I don't see anything in Bullet that would come close to 'hair' as can be found in Blender's particle system.

Sticks and ropes . . . yes . . . but not hair (unless I am missing something).

I had thought to convert Blender hair to a mesh object and then apply my own physics to the vertex data . . . but the exporter does not seem to like non-triangular mesh data.

Maybe I am missing something.

Does anyone have any thoughts on this?

By the way . . . Roland (is that your name?) . . . what an excellent thing you are doing here . . . I am very impressed.

Thanks,

Steve Greenwalt

sgreenwalt

Posts : 18
Join date : 2009-04-24
Location : Layton, Utah

View user profile

Back to top Go down

Re: Hair like Blender?

Post  sio2interactive on Thu May 14, 2009 8:33 am

There is no way you can render realistic hair on the device using any modern technique. If I were you I would check for an old technique called fin, that can be ported on the device. Check nehe demo for that you can find a tutorial with a cat rendered with that technique.

_________________
SIO2 Interactive
Free Open Source 3D Game Engine for iPhone and iPod Touch
http://sio2interactive.com
avatar
sio2interactive

Posts : 1526
Join date : 2008-08-26
Age : 38
Location : Shanghai

View user profile http://sio2interactive.com

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum