signal 0 - what the?
2 posters
signal 0 - what the?
Hi,
I have changed a few things (paths and textures) - and:
I restored earlier version (it works before) - and I have same problem! Xcode killing app after loading. What signal 0 means? Can't find solution at xcode forums.
I will be greatfull for any advice.
Regards,
Mad
I have changed a few things (paths and textures) - and:
- Code:
SIO2: Scene loaded!
Program received signal: “0”.
warning: check_safe_call: could not restore current frame
I restored earlier version (it works before) - and I have same problem! Xcode killing app after loading. What signal 0 means? Can't find solution at xcode forums.
I will be greatfull for any advice.
Regards,
Mad
_-MADMAN-_- Posts : 52
Join date : 2009-04-23
Re: signal 0 - what the?
First thing I have tried - but debugger is clear, only one "clue" I can fin is in console, posted in first post.
_-MADMAN-_- Posts : 52
Join date : 2009-04-23
Re: signal 0 - what the?
App hangs at sio2ResourceGenId, only one thing I changed is music - from ogg track 1:55s (1.5 MB) to ogg track 3:45 (3.3 MB). App runs on emulator - could it be becouse of too big ogg file?
RESOLVED: Signal 0 means out of memory (?) - resource is too big. In this case - ogg was too big. But still can't find other solution, than just bind smallest music file.
RESOLVED: Signal 0 means out of memory (?) - resource is too big. In this case - ogg was too big. But still can't find other solution, than just bind smallest music file.
_-MADMAN-_- Posts : 52
Join date : 2009-04-23
Re: signal 0 - what the?
Not for the simulator but for the device probably yes in you are not using streaming...
Re: signal 0 - what the?
I'm using streaming, but I have too much content and my device is dying Time for optimization...
_-MADMAN-_- Posts : 52
Join date : 2009-04-23
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