Frustum culling and shadows

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Frustum culling and shadows

Post  1sidetracked on Sat Jun 27, 2009 6:53 pm


My projected black objects are culled when the casters are out of the camera frustum, how do I disable culling for them?
Is there a function to set cameraSpheres for them?

, Markus


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Re: Frustum culling and shadows

Post  sio2interactive on Sat Jun 27, 2009 6:59 pm

Just render them manually... Check tutorial04 for more information...

SIO2 Interactive
Free Open Source 3D Game Engine for iPhone and iPod Touch

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