Bone Animation - Hide parts of the object?

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Bone Animation - Hide parts of the object?

Post  Tom on Sun Jul 05, 2009 5:36 am

Is it possible to hide and show different parts of my object during an animation (using bones)?

If it is, how would I go about doing such a thing? E.g. the MD2 of Yoshi in tutorial 14 he has a gameboy that appears in his hands for only a few frames. How would I go about doing something like that in blender?

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Re: Bone Animation - Hide parts of the object?

Post  sio2interactive on Sun Jul 05, 2009 9:01 am

Not with the SIO2 method... its based on VBO...

You'd better use the MD2 loader if you want to do something like that where every frame are exported as a full mesh...

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