Can sio2 engine do this?

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Can sio2 engine do this?

Post  Abel95 on Sun Aug 23, 2009 10:39 pm

Im wondering if the SIO2 engine can make a simple box physically move around and be dragged and be interactivly like a real box. Like if i want to make a game like this: http://www.flasharcade.com/puzzle-games/play-6321/assembler-game.html
I want to look more into this engine thing and would like some tutorials and advice. Thanks

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Re: Can sio2 engine do this?

Post  sio2interactive on Sun Aug 23, 2009 11:00 pm

Yup, check tutorial062... all physic objects can be dragged around in 3D Wink

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Re: Can sio2 engine do this?

Post  Abel95 on Sun Aug 23, 2009 11:04 pm

Is it like some class files i need? And im not really making it into 3d just a plain 2d box

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Re: Can sio2 engine do this?

Post  sio2interactive on Sun Aug 23, 2009 11:10 pm

Just use the framework that I provide with the engine... 2D or 3D its up to you... actually looking at assembler, it would look alot better in 3D but that's my opinion Wink

Enjoy! Wink

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Re: Can sio2 engine do this?

Post  Abel95 on Sun Aug 23, 2009 11:14 pm

ok so wut i should do is import the framework and then add the touchesbegan method?
Ans also how do i make 3d objects and import them into the project so it will recognize them?

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Re: Can sio2 engine do this?

Post  sio2interactive on Sun Aug 23, 2009 11:42 pm

Check the SDK man its all in there Wink

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Re: Can sio2 engine do this?

Post  Abel95 on Wed Aug 26, 2009 1:04 pm

Hey i cant figure out how to export my blender 3d object as sio2 exporter. I double click the python file but it wont show up in blender

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Re: Can sio2 engine do this?

Post  shul on Mon Sep 14, 2009 1:02 pm

Hi,
You need to load the python file from within blender in the text editor and press alt+p

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Re: Can sio2 engine do this?

Post  cybergreg on Mon Sep 14, 2009 1:25 pm

Abel95 wrote:Hey i cant figure out how to export my blender 3d object as sio2 exporter. I double click the python file but it wont show up in blender

You need to watch tutorial #2 (v1.4) and at 0:0:33 he will show you how to use the exporter script.

Cool
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