SIO2 Texture Name Path

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SIO2 Texture Name Path

Post  charlierby on Thu Oct 23, 2008 7:54 am

I noticed that SIO2 only supports texture paths with a maximum of 32 characters, including the "image/" which could cause a lil trouble when you have creative artists Wink Any chance to fix this in a future release?

Greetings,

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Re: SIO2 Texture Name Path

Post  sio2interactive on Thu Oct 23, 2008 4:26 pm

I think its ok Blender is using 21 characters for names, and I think its more than enough... if i put 50 or 255 people will always complain that its not enough so 32 is a good number Wink You can always change it for your project if it requires more Wink
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Re: SIO2 Texture Name Path

Post  charlierby on Thu Oct 23, 2008 4:29 pm

Alright, agreed. I'm going to write that in big letters on a poster near our artist's desk Wink

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Re: SIO2 Texture Name Path

Post  sio2interactive on Thu Oct 23, 2008 4:41 pm

If really it cause you problem, you can simply change the SIO2_MAX_CHAR value in sio2.h and everything will be fine Wink
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Re: SIO2 Texture Name Path

Post  charlierby on Thu Oct 23, 2008 4:42 pm

Yeah, just figured it out Wink

Thanks!

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Re: SIO2 Texture Name Path

Post  sio2interactive on Thu Oct 23, 2008 4:52 pm

Actually I was dealing with another post just now and the guy also have problem because its texture name was too long, maybe I should actually modify it permanently to be higher... how about 64bits that sounds allright? Smile
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Re: SIO2 Texture Name Path

Post  charlierby on Thu Oct 23, 2008 4:55 pm

your decision, of course Wink

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