No intended collision with camera

View previous topic View next topic Go down

No intended collision with camera

Post  manuelmartinf on Mon Sep 28, 2009 2:28 am

Hi,

In my project, I have a camera looking at (-1,0,0) with no intended collision. When the objects come across the camera, they correctly don't collide with it, but when I rotate the camera until it looks at (1,0,0) I can see that the objects coming to the camera from that back side, collide with it.
I have tried defining the camera in blender first as an static no actor object type, then as no collision object type, but it doesn't works.

Do you know why the objects collide with the camera?

Thank you very much!

manuelmartinf

Posts : 14
Join date : 2009-09-13

View user profile

Back to top Go down

Forget the question

Post  manuelmartinf on Mon Sep 28, 2009 9:30 am

It was a bug on my own code.

Thank you!

manuelmartinf

Posts : 14
Join date : 2009-09-13

View user profile

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum