Problem with the physics, specifically through the tutorial 09

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Problem with the physics, specifically through the tutorial 09

Post  anjocama on Fri Oct 16, 2009 7:04 pm

Hi all,
I have a problem with the physics, specifically through the tutorial 09.
If I compile and run all goes well.
If I edit the .blend and remove such object "plane" (the ground) and I put other plane with the same physical properties of "static" and "actor" after exported and when I compile the new plane appears, but the cylinder (player) passes through it and still falling.

Any idea that I'm doing wrong.

Thanks to all

anjocama

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Re: Problem with the physics, specifically through the tutorial 09

Post  sio2interactive on Fri Oct 16, 2009 7:18 pm

Make sure you reset the transformation (CTRL+A)

And I suggest you to review the video tutorial06...

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Re: Problem with the physics, specifically through the tutorial 09

Post  anjocama on Mon Oct 19, 2009 2:42 am

OK. Thank you. Forget press Ctrl + A.
Everything is fine now.

anjocama

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Re: Problem with the physics, specifically through the tutorial 09

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