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Compiling and Packaging the Bundle

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Compiling and Packaging the Bundle Empty Compiling and Packaging the Bundle

Post  jj Wed Dec 03, 2008 7:57 pm

Hi,

Could you lend some insight on what compiler settings need to be modified (from xCode defaults) in order to run the engine?

Been trying to package the bundle, with no luck. I'm basically trying to port a tutorial package over to a new bundle, and I'm getting 10,000+ little syntax errors by dropping(adding) the sio2 folder (not copying to directory) from the templateA.xcode

Sorry if this is basic, I'm just a noob when it comes to the compiling/linking... What would be the proper way to link the engine from a default xCode project?

Thanks a ton,

jj

Posts : 77
Join date : 2008-09-24

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Compiling and Packaging the Bundle Empty Re: Compiling and Packaging the Bundle

Post  sio2interactive Wed Dec 03, 2008 8:34 pm

Dude Im already providing you a template project that everything is linked all the basic code is there you just have to expand from there...

Just use the template cuz its way to long to explain exactly how to link it all properly...
sio2interactive
sio2interactive

Posts : 1526
Join date : 2008-08-26
Age : 45
Location : Shanghai

http://sio2interactive.com

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Compiling and Packaging the Bundle Empty Re: Compiling and Packaging the Bundle

Post  jj Wed Dec 03, 2008 9:17 pm

Got it. Thanks! My brain's fried, I just overlooked that

Cheers!

jj

Posts : 77
Join date : 2008-09-24

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