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Frame Rate Issues

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Frame Rate Issues Empty Frame Rate Issues

Post  samson Thu Dec 04, 2008 8:46 pm

Hi all,
I'm working on a project that uses the Tutorial 9 code and involves very fast physics motion. I have an object sliding down a track, and that runs perfectly, but for some reason when i add a medium sized plane with a 512x512 texture in the distance (as one side of a skybox) the frame rate will slow way down intermittently. When I turn off mipmapping on the plane's texture the slow downs are less frequent, but they still occur enough to cause issues. Any idea why the addition of a single plane would be causing this to happen?

Thanks a bunch!

samson

Posts : 27
Join date : 2008-11-29

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Frame Rate Issues Empty Re: Frame Rate Issues

Post  sio2interactive Thu Dec 04, 2008 10:46 pm

That's really a good question, It shouldn't slow down at all... iPhone can handle ALOT more than that hehehe Wink

Maybe send me the .blend to check if everything is exported and managed correctly...

Cheers,
sio2interactive
sio2interactive

Posts : 1526
Join date : 2008-08-26
Age : 45
Location : Shanghai

http://sio2interactive.com

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