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tut 9 and custome models

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Post  Blamm! Sat Dec 13, 2008 11:13 pm

I created a whole new scene for tutorial 09, named the scene space2, added to my project and then modified to the code to look at space2 instead of tutorial09.sio2.

I commented out all the audio related code hook in as I was running into issues there...
built and ran it
on the device the application shows my space ship and my planet, I can use the accelerometer orbits the 'player', but if I tap on the screen it crashes in some bullet code. Ill trouble shoot that later. What is weird is that the first couple frames right after the scene comes up the camera seems to really zoom out and then change perspective. I thought it was just supposed to take the blender camera angle and perspective and start from there?



Posts : 23
Join date : 2008-11-18

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tut 9 and custome models Empty Re: tut 9 and custome models

Post  sio2interactive Sun Dec 14, 2008 12:37 am

check the sio2Orbit function, it all comes from there... you can always modify / alter the process to make it do what you want its up to you...

Posts : 1526
Join date : 2008-08-26
Age : 41
Location : Shanghai

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