Is there any good book or documentation?
3 posters
Is there any good book or documentation?
Hello,
I'm an iphone developer and I'm new to SIO2.
I've just started playing around with the tutorials but I'm new to Blender, SIO2 and 3D world in general so even if I can understand bits and pieces of the code and replicate what the tutorial guy does I feel a bit lost. I think I need something that explains me what each function does.
Is there some kind of documentation or book I can read? So far the only thing I found are this forum, the tutorials and Doxygen documentation but I couldn't find any reference guide.
What's the best way for me to start?
Thank you and I apologize if this is not the best location to post, I had a quick look but I couldn't find a newbie section or a more appropriate one
I'm an iphone developer and I'm new to SIO2.
I've just started playing around with the tutorials but I'm new to Blender, SIO2 and 3D world in general so even if I can understand bits and pieces of the code and replicate what the tutorial guy does I feel a bit lost. I think I need something that explains me what each function does.
Is there some kind of documentation or book I can read? So far the only thing I found are this forum, the tutorials and Doxygen documentation but I couldn't find any reference guide.
What's the best way for me to start?
Thank you and I apologize if this is not the best location to post, I had a quick look but I couldn't find a newbie section or a more appropriate one
powpow- Posts : 3
Join date : 2009-03-18
Re: Is there any good book or documentation?
A good Blender book is "Introducing Character Animation in Blender". (It's not just about character animation.)
By far, my favorite book on OpenGL is Richard Wright's "OpenGL Superbible".
Best,
-j
By far, my favorite book on OpenGL is Richard Wright's "OpenGL Superbible".
Best,
-j
meteors- Posts : 241
Join date : 2008-11-08
Location : Sunny Florida
Re: Is there any good book or documentation?
meteors wrote:A good Blender book is "Introducing Character Animation in Blender". (It's not just about character animation.)
By far, my favorite book on OpenGL is Richard Wright's "OpenGL Superbible".
Best,
-j
Thank you, that should help
powpow- Posts : 3
Join date : 2009-03-18
Re: Is there any good book or documentation?
For iPhone development I started with "Beginning iPhone Development" by Jeff LaMarche and Dave Mark. It covers a lot of fairly standard stuff in the iPhone SDK, XCode, Interface Builder and all those things. It doesn't really help with SIO2 much, but gets you used to the [Objective-C] stuff.
For Blender I started with www.blenderunderground.com and their video tutorials. They go over a lot of stuff at a really great pace, and you should get up and running with some basic stuff fairly quickly.
That's how I started and now I'm slowly driving through SIO2 - man this stuff is SO cool
For Blender I started with www.blenderunderground.com and their video tutorials. They go over a lot of stuff at a really great pace, and you should get up and running with some basic stuff fairly quickly.
That's how I started and now I'm slowly driving through SIO2 - man this stuff is SO cool
Re: Is there any good book or documentation?
I like that book as wellJawdy wrote:For iPhone development I started with "Beginning iPhone Development" by Jeff LaMarche and Dave Mark. It covers a lot of fairly standard stuff in the iPhone SDK, XCode, Interface Builder and all those things. It doesn't really help with SIO2 much, but gets you used to the [Objective-C] stuff.
Luckily the iPhone bit is not a problem, it has been almost an year since I first started developing iPhone apps and I feel pretty confident now.
However I've always avoided OpenGL ES because I had no 3D background (at all...) and they sounded a bit scary.
Now I'm trying to start, but it's like being a 6 years old that tries to learn how to read..
Jawdy wrote:For Blender I started with www.blenderunderground.com and their video tutorials. They go over a lot of stuff at a really great pace, and you should get up and running with some basic stuff fairly quickly.
That's how I started and now I'm slowly driving through SIO2 - man this stuff is SO cool
Yes it's brilliant, and so glad it's free and open source! I hope to be able to give my contribution one day.
Thank you I'll keep you posted on my progress...
powpow- Posts : 3
Join date : 2009-03-18
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