Sample/Tutorial Suggestion
2 posters
Sample/Tutorial Suggestion
A simple, 2 level game to illustrate all the various aspects of building a game with SIO2. Should include a simple main menu, 2 levels, points, game state saving, and exiting. Doesn't need to be fancy, just illustrate how all the pieces work together across a multi-level game.
cdicelico- Posts : 8
Join date : 2009-08-06
Re: Sample/Tutorial Suggestion
Well you should definetly start studying the MeditationGarden source and you'll have a pretty good idea how to do that in SIO2.
It is by far the most complete tutorial to date available for the SIO2 users...
If you want to write another one from scratch I'll be more than happy to host it.
Cheers,
It is by far the most complete tutorial to date available for the SIO2 users...
If you want to write another one from scratch I'll be more than happy to host it.
Cheers,
Similar topics
» tutorial suggestion
» Supurb. Tutorial suggestion...
» Integrating SIO2 with Obj C classes
» walking and jumping (sample code and game theory)
» Suggestion for LOD
» Supurb. Tutorial suggestion...
» Integrating SIO2 with Obj C classes
» walking and jumping (sample code and game theory)
» Suggestion for LOD
Permissions in this forum:
You cannot reply to topics in this forum