optimizing GFX calls on iphone 2G and 3G
optimizing GFX calls on iphone 2G and 3G
This may be interesting : http://www.vimeo.com/6064955
I don't know if the current drivers+optimization+new HW is better at doing this. Looks like some optimizations can be made.
I don't know if the current drivers+optimization+new HW is better at doing this. Looks like some optimizations can be made.
shul- Posts : 23
Join date : 2008-10-18

» Avoid sio2PhysicCollisionCallback calls
» OpenGL glIsEnabled Calls
» Lua and the iPhone SDK
» invoking objective-c messages and invoking SiO2 API calls from obj-c
» iPhone Still Golden
» OpenGL glIsEnabled Calls
» Lua and the iPhone SDK
» invoking objective-c messages and invoking SiO2 API calls from obj-c
» iPhone Still Golden
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