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Map & enemies

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Map & enemies Empty Map & enemies

Post  eloasis Fri Sep 25, 2009 10:06 pm

Hi,

I'm loading a map/place and want to add enemies. I wanted to know which will be the best way to add the soldiers.
Load map.sio2 in a layer and enemies.sio2 in another layer and duplicate enemies objects?

Thanks

eloasis

Posts : 16
Join date : 2009-09-10

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Map & enemies Empty Re: Map & enemies

Post  sio2interactive Sat Sep 26, 2009 5:35 am

Yup, what I would do is keep the map.sio2 and enemy.sio2 as 2 separated file, then use empty mesh inside the map.sio2 to pinpoint the location of the enemy.sio2 that Im going to duplicate in code.

Check tutorial061 for a basic example and MeditationGarden source for a more advanced example.
sio2interactive
sio2interactive

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Map & enemies Empty Re: Map & enemies

Post  eloasis Sat Sep 26, 2009 9:43 am

sio2interactive wrote:Yup, what I would do is keep the map.sio2 and enemy.sio2 as 2 separated file, then use empty mesh inside the map.sio2 to pinpoint the location of the enemy.sio2 that Im going to duplicate in code.

Check tutorial061 for a basic example and MeditationGarden source for a more advanced example.

Thanks sio2!
Working like charm!!

eloasis

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Join date : 2009-09-10

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Map & enemies Empty Re: Map & enemies

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