Math Help/Camera moves
Math Help/Camera moves
Hi,
Need some quick math help. I'm attempting to use sio2Orbit to give my camera a "sway" behind my FPScharacter head.
I'd like to acheive a floating camera that follows the small path of a figure 8 (or infinite loop) behind the head object, however the trig functions for the continuous (sinuous) movement are eluding me...
Any suggestions would be greatly appreciated, thx in advance
Need some quick math help. I'm attempting to use sio2Orbit to give my camera a "sway" behind my FPScharacter head.
I'd like to acheive a floating camera that follows the small path of a figure 8 (or infinite loop) behind the head object, however the trig functions for the continuous (sinuous) movement are eluding me...
Any suggestions would be greatly appreciated, thx in advance
jj- Posts : 77
Join date : 2008-09-24
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