1.4, sio2ObjectSoftCopy/HardCopy vs. 1.3.5 sio2ObjectDuplicate
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1.4, sio2ObjectSoftCopy/HardCopy vs. 1.3.5 sio2ObjectDuplicate
Hi, can you explain your thoughts on the difference between 1.4 sio2ObjectSoftCopy/HardCopy vs the 1.3.5 sio2ObjectDuplicate? It seems that SoftCopy is that same as ObjectDuplicate but doesn't include the duplication of a physics object, there's no call to sio2PhysicAddObject() call.
Would it make sense to add physics duplication code to sio2ObjectHardCopy?
Thanks,
--yarri
Would it make sense to add physics duplication code to sio2ObjectHardCopy?
Thanks,
--yarri
yarri- Posts : 81
Join date : 2009-04-10
Re: 1.4, sio2ObjectSoftCopy/HardCopy vs. 1.3.5 sio2ObjectDuplicate
Check tutorial061 and the source of iZenGarden, you will understand why
Soft & Hard copy are way more flexible than Duplicate...
Soft & Hard copy are way more flexible than Duplicate...
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