Heaven with collision
2 posters
Heaven with collision
Hi. I want to add a heaven to my scene as in tutorial 04 but I want it to be a physic object and other objects can have collision with it.
The problem is if I set it to be a rigid body, all objects inside it inmediatly after the scene starts get a force and get outside of the heaven sphere.
Thanks
The problem is if I set it to be a rigid body, all objects inside it inmediatly after the scene starts get a force and get outside of the heaven sphere.
Thanks
jlperan- Posts : 41
Join date : 2008-10-10
Re: Heaven with collision
Hummm if you mean by "heaven" collision map... well usually collision maps are static object(s)... it cannot really be a rigid body if you think about it
Cheers,
Cheers,
Re: Heaven with collision
You´re right. Setting as static object works for me. I´m sorry, that "heaven" was a skydome.
Thank you very much!
Thank you very much!
jlperan- Posts : 41
Join date : 2008-10-10
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