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SIO2 with Portrait Mode Rendering

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Post  matthew Sun Jan 18, 2009 10:18 pm

Since tutorial1 works in portrait mode, it must be possible get tutorial6 working in portrait mode.

But even though the iPhone simulator was in portrait mode, all graphics were rendered in landscape mode?

What needs to be done for 3d graphics to be rendered in portrait mode? javascript:emoticonp('cheers')

Are there any games out there now that run in portrait mode?

Cheers.

matthew

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Post  sio2interactive Sun Jan 18, 2009 11:19 pm

Just comment:

sio2WindowEnterLandscape3D
sio2WindowLeaveLandscape3D

in template.mm

and

[[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationLandscapeRight animated: NO];

in templateAppDelegate.m
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Post  matthew Mon Jan 19, 2009 8:01 am

Great, thanks sio2!!

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Post  monsterkodi Sat Jan 24, 2009 9:01 am

I have a strange problem with this solution:
In the simulator it works perfectly.
But on the device, the screen goes black for one frame on each touch event (iPhone OS version 2.2).
Has anybody the same problem or any idea why that happens and how to solve it?
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Post  monsterkodi Sun Jan 25, 2009 4:46 am

Never mind, the problem is fixed in 1.3.2.
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