Collisions & Margins
2 posters
Collisions & Margins
Sometime in my app, I'm seeing collision events reported to my callback between 2 objects that should be colliding because they are on opposite sides of a mesh.
I remember from 1 of the tutorials there was a "margin" value in Blender that had something to do with collision detection. (if i remember correctly...)
Can any body please explain what the "margin" has to do as it relates to sio2 ?
thanks!
I remember from 1 of the tutorials there was a "margin" value in Blender that had something to do with collision detection. (if i remember correctly...)
Can any body please explain what the "margin" has to do as it relates to sio2 ?
thanks!
matthew- Posts : 64
Join date : 2008-11-12
Re: Collisions & Margins
Its more something to do with Bullet check the Bullet SDK Manual and search for collision margin.
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