Noob question about the engine and scripting
2 posters
Noob question about the engine and scripting
Hi,
I have two questions about SIO2:
1/ Do I have to code my game in Lua, or is there a C/C++/ObjC API?
2/ Isn't using Lua, or any other scripting language, specifically forbidden by Apple? (and also the main reason why there is no browser other than the one shipped with the iphone, because of Javascript)
Thank you.
Also, if someone could point me to a FAQ... I couldn't find any on the web site :-(
I have two questions about SIO2:
1/ Do I have to code my game in Lua, or is there a C/C++/ObjC API?
2/ Isn't using Lua, or any other scripting language, specifically forbidden by Apple? (and also the main reason why there is no browser other than the one shipped with the iphone, because of Javascript)
Thank you.
Also, if someone could point me to a FAQ... I couldn't find any on the web site :-(
jack77- Posts : 11
Join date : 2009-02-23
Re: Noob question about the engine and scripting
Ok I answered the 1st one myself, looking at the doxygen code. That's great
jack77- Posts : 11
Join date : 2009-02-23
Re: Noob question about the engine and scripting
2/ Isn't using Lua, or any other scripting language, specifically forbidden by Apple? (and also the main reason why there is no browser other than the one shipped with the iphone, because of Javascript)
>> As long as no iPhone specific code is exposed no problem, in the case of SIO2 well ONLY the SIO2 API are exposed so that conclude the issue.
Check all the games currently on the app store that have been created using SIO2:
http://sio2interactive.com/GAMES.html
so no problem
>> As long as no iPhone specific code is exposed no problem, in the case of SIO2 well ONLY the SIO2 API are exposed so that conclude the issue.
Check all the games currently on the app store that have been created using SIO2:
http://sio2interactive.com/GAMES.html
so no problem
Re: Noob question about the engine and scripting
Thank you for your answer! (although the 2nd part is not logic. There are lots of criminals, yet murder is not legal. Google uses the proximity sensor, yet we humble mortals cannot . So if it had really been a violation of Apple's policy, then no matter how many games are already in the wild they could have killed every one of them )
I'm starting to like your framework
I read about it about when you first announced it monnnths ago, but it really looks production-ready now!
I'm starting to like your framework
I read about it about when you first announced it monnnths ago, but it really looks production-ready now!
jack77- Posts : 11
Join date : 2009-02-23
Re: Noob question about the engine and scripting
there's always some bits and pieces to tweak depending on the type of production that you are working on but... it overall it start to look pretty decent
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