Weird widget issue
2 posters
Weird widget issue
Here's my problem...
I Have a dice rolling app that you can choose three different types of dice. I use three widgets to switch which dice are on the screen.
this is the code I use to move my dice on screen after the widget is pressed:
Occasionally, after I press the widget, everything freezes. It doesn't crash. But nothing works. It happens every once and a while. Does anyone know what may cause this?
I Have a dice rolling app that you can choose three different types of dice. I use three widgets to switch which dice are on the screen.
this is the code I use to move my dice on screen after the widget is pressed:
- Code:
btMotionState* motion;
btTransform earth;
motion = _SIO2object->_btRigidBody->getMotionState();
earth.setOrigin(btVector3(21.724f, 4.471f, 4.686f));
motion->setWorldTransform(earth);
_SIO2object->_btRigidBody->setMotionState(motion);
Occasionally, after I press the widget, everything freezes. It doesn't crash. But nothing works. It happens every once and a while. Does anyone know what may cause this?
jonusx- Posts : 16
Join date : 2009-03-13
Re: Weird widget issue
This is not coming from SIO2 I can assure you
If suddenly your app gets into an infinite loop you can use Activity Monitor + Sample Process, with that you can get a clear idea of what the application is doing.
If suddenly your app gets into an infinite loop you can use Activity Monitor + Sample Process, with that you can get a clear idea of what the application is doing.
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