SIO2 Texture Name Path
2 posters
SIO2 Texture Name Path
I noticed that SIO2 only supports texture paths with a maximum of 32 characters, including the "image/" which could cause a lil trouble when you have creative artists Any chance to fix this in a future release?
Greetings,
Greetings,
charlierby- Posts : 27
Join date : 2008-10-17
Re: SIO2 Texture Name Path
I think its ok Blender is using 21 characters for names, and I think its more than enough... if i put 50 or 255 people will always complain that its not enough so 32 is a good number You can always change it for your project if it requires more
Re: SIO2 Texture Name Path
Alright, agreed. I'm going to write that in big letters on a poster near our artist's desk
charlierby- Posts : 27
Join date : 2008-10-17
Re: SIO2 Texture Name Path
If really it cause you problem, you can simply change the SIO2_MAX_CHAR value in sio2.h and everything will be fine
Re: SIO2 Texture Name Path
Yeah, just figured it out
Thanks!
Thanks!
charlierby- Posts : 27
Join date : 2008-10-17
Re: SIO2 Texture Name Path
Actually I was dealing with another post just now and the guy also have problem because its texture name was too long, maybe I should actually modify it permanently to be higher... how about 64bits that sounds allright?
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