How to bind the camera to a object
3 posters
How to bind the camera to a object
Hello guys,
I'm thinking is there a way to bind camera to a certain object, that means whenever I move the object (change its transform structure) the camera will adjust it's own position/rotation automatically.
Do you know how to do that? thanks a lot.
-zy
I'm thinking is there a way to bind camera to a certain object, that means whenever I move the object (change its transform structure) the camera will adjust it's own position/rotation automatically.
Do you know how to do that? thanks a lot.
-zy
zyzyandzyzy- Posts : 11
Join date : 2009-09-18
Re: How to bind the camera to a object
Check tutorial09 (video + code) for a 3rd person camera bound to a player object.
Francescu- Posts : 136
Join date : 2009-03-18
Re: How to bind the camera to a object
OK, thanks~
That means I have to adjust the camera's transform by code, right?
That means I have to adjust the camera's transform by code, right?
zyzyandzyzy- Posts : 11
Join date : 2009-09-18
Re: How to bind the camera to a object
Or check tutorial14 to create a parent child relationship with the matrices...
Re: How to bind the camera to a object
Oh, that's exactly what I want, thanks~
zyzyandzyzy- Posts : 11
Join date : 2009-09-18
Re: How to bind the camera to a object
It's OK, I'm not using physics system in this game ^_^
zyzyandzyzy- Posts : 11
Join date : 2009-09-18
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