btCompoundShape with SIO2
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btCompoundShape with SIO2
Is there a "supported" workflow for creating compound objects? SIO2 doesn't seem to support those at all. I tought of creating them manually but what do I have to take into consideration? I probably have to render the objects myself and can't even use the original SIO2Objects or has anyone else experienced with this?
Thanks,
Tuomas
Thanks,
Tuomas
Tume- Posts : 1
Join date : 2009-03-11
Re: btCompoundShape with SIO2
After loading from .sio2, simply get back the handle of the object, after that its up to you to initialize the _SIO2object->_btRigidBody, if you need vertices for you shape simply use sio2MapBuffer to get access to the vertices and write your own routine to assign the necessary data to your shape.
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