create menu or interface with blender
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create menu or interface with blender
From you guys' discussion, I noticed some one said he just use blender to create menu or interface,
I want to know the detail steps.
Thanks for your help.
I want to know the detail steps.
Thanks for your help.
littlesweb- Posts: 3
Join date: 2009-05-25
Re: create menu or interface with blender
no you can't do it... widgets have to be handled separately...
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SIO2 Interactive
Free Open Source 3D Game Engine for iPhone and iPod Touch
http://sio2interactive.com

sio2interactive- Posts: 1526
Join date: 2008-08-26
Age: 33
Location: Shanghai

Re: create menu or interface with blender
I think your looking for manic marble, it doesn't have a "normal" menu, but a 3d scene. there's a lite version you could check out, but I would rather go with a menu using widgets or draw it manually with opengl
oioioi- Posts: 136
Join date: 2008-12-02
Location: Norway
Re: create menu or interface with blender
Just out of curiosity, how are people handling menu backgrounds? Considering that the iPhone is 480 x 320, but widgets need to be powers of 2, how do people get backgrounds without stretching / squashing the image?
Don Jaffa- Posts: 49
Join date: 2009-02-19
Re: create menu or interface with blender
Take a look at the code for loading the SIO2 splash screen (tutorial 17 if I'm not mistaken). Pretty good example.

andre.brito- Posts: 13
Join date: 2009-01-05
Location: Lisbon, Portugal

Re: create menu or interface with blender
Yup, that's one... if you want a full example of an interactive menu with labels, checkbox, progress bar etc... take a look at the source code of iZenGarden.
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SIO2 Interactive
Free Open Source 3D Game Engine for iPhone and iPod Touch
http://sio2interactive.com

sio2interactive- Posts: 1526
Join date: 2008-08-26
Age: 33
Location: Shanghai

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