How is SIO2 this Anti-Aliasing?
2 posters
How is SIO2 this Anti-Aliasing?
Can SIO2 do Anti-Aliasing on iPod/iPhone OpenGL games?
Blinder has some problems doing Anti-Aliasing in games, so if a program created in Blinder, then ported to iPod/iPhone using SIO2, will it have Anti-Aliasing to smooth edges?
Thanks
Blinder has some problems doing Anti-Aliasing in games, so if a program created in Blinder, then ported to iPod/iPhone using SIO2, will it have Anti-Aliasing to smooth edges?
Thanks
3DLion- Posts : 1
Join date : 2009-10-28
Re: How is SIO2 this Anti-Aliasing?
its nothing to do with the software but the opengl implementation... and for iPhone there's no antialias function available in the driver...
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