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Regarding the Physics LinearVelocity

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Regarding the Physics LinearVelocity Empty Regarding the Physics LinearVelocity

Post  matthew Sun Jan 25, 2009 8:26 pm

Hi All,

I have a question that has to do with the setLinearVelocity() function in the sio2Physic,

How do I determine the correct vec3 linear velocity that is directly in from of the camera. That's beyond my math at the moment, and why I appreciate sio2 so much. No math, just add blender.... Smile

Also the latest rev of the sdk v 1.3.2 works great! Thanks SIO2, you rock! Smile

--matthew

matthew

Posts : 64
Join date : 2008-11-12

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Post  sio2interactive Sun Jan 25, 2009 11:12 pm

Check tutorial09 Im using the direction vector of the camera to affect the linear velocity of the "player" object...
sio2interactive
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Post  matthew Mon Jan 26, 2009 7:45 am

Awesome! Thank you sio2.

matthew

Posts : 64
Join date : 2008-11-12

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