Localization & UTF8 Support

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Localization & UTF8 Support Empty Localization & UTF8 Support

Post  lateralpunk on Sun Mar 29, 2009 8:46 am

Making a successful game for the iPhone demands localization. Ive been looking over the source code si02_font and it clearly seems that you are using a basic char* that only supports 256 characters. Do you have plans to upgrade the font rendering system to support Localization?


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