Localization & UTF8 Support
Localization & UTF8 Support
Making a successful game for the iPhone demands localization. Ive been looking over the source code si02_font and it clearly seems that you are using a basic char* that only supports 256 characters. Do you have plans to upgrade the font rendering system to support Localization?
lateralpunk- Posts : 1
Join date : 2009-03-26
Similar topics
» .PNG support
» [Request] Collision Filtering Support from Blender
» Compressed Textures from Apple's texturetool
» .WAV file support
» Text Export Support
» [Request] Collision Filtering Support from Blender
» Compressed Textures from Apple's texturetool
» .WAV file support
» Text Export Support
Permissions in this forum:
You cannot reply to topics in this forum