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create menu or interface with blender

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create menu or interface with blender Empty create menu or interface with blender

Post  littlesweb on Fri Jul 17, 2009 5:05 am

From you guys' discussion, I noticed some one said he just use blender to create menu or interface,
I want to know the detail steps.

Thanks for your help.

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Post  sio2interactive on Fri Jul 17, 2009 5:12 am

no you can't do it... widgets have to be handled separately...

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Post  oioioi on Fri Jul 17, 2009 10:47 am

I think your looking for manic marble, it doesn't have a "normal" menu, but a 3d scene. there's a lite version you could check out, but I would rather go with a menu using widgets or draw it manually with opengl

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Post  Don Jaffa on Thu Jul 30, 2009 8:29 pm

Just out of curiosity, how are people handling menu backgrounds? Considering that the iPhone is 480 x 320, but widgets need to be powers of 2, how do people get backgrounds without stretching / squashing the image?

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Post  andre.brito on Mon Aug 03, 2009 2:07 am

Take a look at the code for loading the SIO2 splash screen (tutorial 17 if I'm not mistaken). Pretty good example.
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Post  sio2interactive on Mon Aug 03, 2009 3:20 am

Yup, that's one... if you want a full example of an interactive menu with labels, checkbox, progress bar etc... take a look at the source code of iZenGarden.

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