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Textures-related crashing (putpkt: write failed: Broken pipe)

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Post  chondrite Sat Jul 25, 2009 4:54 pm

Hello,

I am having a strange problem. I exported my scene from Blender. It includes textures. It runs fine on the Simulator, but on the device it crashes with:

Error from debugger: putpkt: write failed: Broken pipe

In debug mode I get 'EXC_BAD_ACCESS'.

The only way I can stop the crashing is by commenting out:

sio2ResourceGenId( sio2->_SIO2resource );


And:

sio2->_SIO2window->_SIO2windowrender = templateRender;


Tutorial04 works fine on the device, so it has to be something with my .sio2 file.

Does anyone know what the problem might be?



Thanks!

chondrite

Posts : 24
Join date : 2009-06-15

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Post  chondrite Mon Jul 27, 2009 12:47 pm

This problem is happening *only* on my device. 1st generation iPod Touch (8G).

It runs fine in the simulator. The device throws EXC_BAD_ACCESS when calling SIO2ResourceGenID().

chondrite

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Join date : 2009-06-15

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Post  sio2interactive Mon Jul 27, 2009 3:25 pm

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Post  chondrite Mon Jul 27, 2009 7:19 pm

Thanks. I am not sure I understand however.

Do you mean that this is due to the Tile Based Deferred Rendering?

That is what is causing the crash on the device?


Thanks again!

chondrite

Posts : 24
Join date : 2009-06-15

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Post  chondrite Tue Jul 28, 2009 4:37 pm

I exported a completely new scene, and it works now. I still don't know what the problem was.

Thank you for the help!

chondrite

Posts : 24
Join date : 2009-06-15

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