No intended collision with camera
No intended collision with camera
Hi,
In my project, I have a camera looking at (-1,0,0) with no intended collision. When the objects come across the camera, they correctly don't collide with it, but when I rotate the camera until it looks at (1,0,0) I can see that the objects coming to the camera from that back side, collide with it.
I have tried defining the camera in blender first as an static no actor object type, then as no collision object type, but it doesn't works.
Do you know why the objects collide with the camera?
Thank you very much!
In my project, I have a camera looking at (-1,0,0) with no intended collision. When the objects come across the camera, they correctly don't collide with it, but when I rotate the camera until it looks at (1,0,0) I can see that the objects coming to the camera from that back side, collide with it.
I have tried defining the camera in blender first as an static no actor object type, then as no collision object type, but it doesn't works.
Do you know why the objects collide with the camera?
Thank you very much!
manuelmartinf- Posts : 14
Join date : 2009-09-13
Forget the question
It was a bug on my own code.
Thank you!
Thank you!
manuelmartinf- Posts : 14
Join date : 2009-09-13
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