Problem with the physics, specifically through the tutorial 09
2 posters
Problem with the physics, specifically through the tutorial 09
Hi all,
I have a problem with the physics, specifically through the tutorial 09.
If I compile and run all goes well.
If I edit the .blend and remove such object "plane" (the ground) and I put other plane with the same physical properties of "static" and "actor" after exported and when I compile the new plane appears, but the cylinder (player) passes through it and still falling.
Any idea that I'm doing wrong.
Thanks to all
I have a problem with the physics, specifically through the tutorial 09.
If I compile and run all goes well.
If I edit the .blend and remove such object "plane" (the ground) and I put other plane with the same physical properties of "static" and "actor" after exported and when I compile the new plane appears, but the cylinder (player) passes through it and still falling.
Any idea that I'm doing wrong.
Thanks to all
anjocama- Posts : 2
Join date : 2009-10-16
Re: Problem with the physics, specifically through the tutorial 09
Make sure you reset the transformation (CTRL+A)
And I suggest you to review the video tutorial06...
And I suggest you to review the video tutorial06...
Re: Problem with the physics, specifically through the tutorial 09
OK. Thank you. Forget press Ctrl + A.
Everything is fine now.
Everything is fine now.
anjocama- Posts : 2
Join date : 2009-10-16
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