Materials, materials, materials, ...
3 posters
Materials, materials, materials, ...
Ok, as every day at this hour I´m too tired and can´t get a material into an object.
I´m using the latest Blender version and I follow this steps.
1. I add a cube to the scene. Set to Edit Mode, Press F5, add material, click on Texture buttonss and add texture.
2. Set texture type to Image and open a 850x850 jpg image.
3. Set the rigid body, add bounds and change name.
4. Export the scene and load into my application.
The cube looks fine, except for the grey color. The texture is not applied
This should be stupid but, ... I can´t get it.
Thanks.
I´m using the latest Blender version and I follow this steps.
1. I add a cube to the scene. Set to Edit Mode, Press F5, add material, click on Texture buttonss and add texture.
2. Set texture type to Image and open a 850x850 jpg image.
3. Set the rigid body, add bounds and change name.
4. Export the scene and load into my application.
The cube looks fine, except for the grey color. The texture is not applied
This should be stupid but, ... I can´t get it.
Thanks.
jlperan- Posts : 41
Join date : 2008-10-10
Pow2, Pow2, Pow2...
Texture width and height have to be a power of 2 up to 1024... It is an OpenGL constraint since the beginning of times
Cheers,
Cheers,
Re: Materials, materials, materials, ...
Not working even with tutorial 3 texture.
jlperan- Posts : 41
Join date : 2008-10-10
Re: Materials, materials, materials, ...
Maybe review the video tutorial03, and pay attention to what Im doing there... if its still not working send me the blend file that cause problem... (with texture included)
Cheers,
Cheers,
Re: Materials, materials, materials, ...
hummmmm wait a minute... are you applying texture coordinates?
Re: Materials, materials, materials, ...
I follow the process as I described before. In video tutorial you do not apply texture coordinates.
You use the cube and with UV editor apply the texture, save and run into the app...
You use the cube and with UV editor apply the texture, save and run into the app...
jlperan- Posts : 41
Join date : 2008-10-10
Re: Materials, materials, materials, ...
Check what Im doing around 2:15 in part1 of tutorial03... are you doing the same?!!? if YES and it still cause problem... send me the .blend by email.
Cheers,
Cheers,
Re: Materials, materials, materials, ...
Yes I do. I´ve tried to follow your tutorial step by step. One thing I notice is when I change to edit mode, the UV Image editor does not turn to that "blue" color. I can do a "dirty trick" by selecting "Texture Paint" mode, and clicking on the object. After that the edit mode changes the UV square to blue.
I know it´s stupid but I´m trying with a lot of changes.
I know it´s stupid but I´m trying with a lot of changes.
jlperan- Posts : 41
Join date : 2008-10-10
Re: Materials, materials, materials, ...
Did you export from Blender with normals?
meteors- Posts : 241
Join date : 2008-11-08
Location : Sunny Florida
Re: Materials, materials, materials, ...
I export with sio2_exporter. How do you export with normals?
jlperan- Posts : 41
Join date : 2008-10-10
Re: Materials, materials, materials, ...
In the execute script dialog (where you choose the directory to save your resources in), there are two buttons: UP and N. Make sure the "N" is pressed to export normals.
Best,
-joshua
Best,
-joshua
meteors- Posts : 241
Join date : 2008-11-08
Location : Sunny Florida
Re: Materials, materials, materials, ...
Yes. I export normals and still gray textures
jlperan- Posts : 41
Join date : 2008-10-10
Re: Materials, materials, materials, ...
I´ve send you the files, sio2interactive.
Thank you very much!
Thank you very much!
jlperan- Posts : 41
Join date : 2008-10-10
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