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This really speeds up rendering.
- Posts : 11
Join date : 2009-02-23
It is already like that for transparent and opaque object machine states are never repeated once...improvements on the rendering sequence can be made with a scene graph... This is something that I will try to find the time to code in a near future in the meantime your code is welcome to fill the holes that you feel are missing in sio2...
Free Open Source 3D Game Engine for iPhone and iPod Touch
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