hi, how about the scene graph used in OGRE3D, and SIO2will support the feature in the futrue version
2 posters
hi, how about the scene graph used in OGRE3D, and SIO2will support the feature in the futrue version
in OGRE3D there is a greate design the scene graph make the scene node and scene entry completely sperated. that is to say the scene graph will dont need to known the detail of the concrete entry , at the same time , the entry dont need to known the scene graph.... ![afro](https://2img.net/i/fa/i/smiles/icon_rr.png)
![afro](https://2img.net/i/fa/i/smiles/icon_rr.png)
terryc- Posts : 11
Join date : 2009-02-08
Re: hi, how about the scene graph used in OGRE3D, and SIO2will support the feature in the futrue version
Yup, that's SIO2 v1.4... I already have a layout of the framework... it'll be considered as "work in progress" for the next following weeks ![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
Don't worry the SIO2 community will be the first one informed (of course)![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
Don't worry the SIO2 community will be the first one informed (of course)
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
terryc- Posts : 11
Join date : 2009-02-08
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» Scene Graph
» Feature Request
» The widget in the 3D scene
» How to change the scene?
» loading more than once scene
» Feature Request
» The widget in the 3D scene
» How to change the scene?
» loading more than once scene
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