Collada import/export
4 posters
Collada import/export
It would be very nice if you could support the open Collada standard art assets, I believe importer and exporter sample code is freely available at http://collada.org. This would make it possible to import from almost any 3D package, not just Blender.
thank you
thank you
aheirich- Posts : 11
Join date : 2009-02-25
Re: Collada import/export
the sio2spes are in a PDF file. Feel free to add support or exporters for any and all 3d programs.
uprise78- Posts : 228
Join date : 2008-10-31
Re: Collada import/export
You can import Collada files into Blender.
-j
-j
meteors- Posts : 241
Join date : 2008-11-08
Location : Sunny Florida
Re: Collada import/export
Well like uprise mention you have the full file format specification inside the SDK, check for the following file in /docs/fileformat_specification.pdf
solved?
Oh, of course ... you can import your assets into Blender and then convert them to SIO2 format.
Now, if I can make that work with Maya sources on a Windows box I'll be all set.
Now, if I can make that work with Maya sources on a Windows box I'll be all set.
aheirich- Posts : 11
Join date : 2009-02-25
Re: Collada import/export
Just write a script in mel that export the value based on the SIO2 file format specification and you're in business
Re: Collada import/export
It's been a long time since I worked with Mel, but I'm willing to offer advice where needed.
Rom's right, it's should be a fairly straightforward task.
I will say, however, that while I was initally resistant to learning Blender, it's really pretty much the same thing as Maya, as least when it comes to making simple games. By far, the worst thing about Blender is the god-awful file dialogs....
-j
Rom's right, it's should be a fairly straightforward task.
I will say, however, that while I was initally resistant to learning Blender, it's really pretty much the same thing as Maya, as least when it comes to making simple games. By far, the worst thing about Blender is the god-awful file dialogs....
-j
meteors- Posts : 241
Join date : 2008-11-08
Location : Sunny Florida
Re: Collada import/export
hehe I agree there dialogs need a bit of reconstruction to make it more clear and faster to deal with large amount of data.
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