Blender Exporter v1.2 and up
3 posters
Blender Exporter v1.2 and up
Please take note that the new and future exporter will not remove the <scene name>/ directory when exported, some complaint for user was sent to me telling me that they wipe out their whole desktop due to an improper scene name (basically empty) which end up that the exporter remove something like: /Users/sio2/Desktop/, for this reason I take out the shutil.rmtree function from the script. Please manually delete the directory if:
1. Scene have been previously exported, but some models have been deleted and no longer needed.
2. Some objects have been renamed.
In both case the object(s) will still be inside the archive architecture, and might cause bugs or abnormal behaviors. If you add or remove any objects and have previously exported the current scene PLEASE remove it manually or add the appropriate code inside the python script to remove the scene directory.
I do not want to be "partially" responsible for such loss of data, please handle with care rmtree!
1. Scene have been previously exported, but some models have been deleted and no longer needed.
2. Some objects have been renamed.
In both case the object(s) will still be inside the archive architecture, and might cause bugs or abnormal behaviors. If you add or remove any objects and have previously exported the current scene PLEASE remove it manually or add the appropriate code inside the python script to remove the scene directory.
I do not want to be "partially" responsible for such loss of data, please handle with care rmtree!
Re: Blender Exporter v1.2 and up
how can i when this message on Blender SIO2 Expoerter scritp??? ---> "Please verify your output path and try again."
SO never proceed....
SO never proceed....
justin jun- Posts : 2
Join date : 2008-10-17
Re: Blender Exporter v1.2 and up
That was part of the first version of the exporter, obviously I didn't take it out, what I do is I check the path in order to avoid writing error...
To avoid that comment the if( output.count("/") > 4 ): on line #455 + the else
Hope this help
CHeers,
To avoid that comment the if( output.count("/") > 4 ): on line #455 + the else
Hope this help
CHeers,
What's the Suzanne file format? The reason is file format and polygon number. I guess.
First of all sorry for i'm little english. (i'm not US ) and thanks for answer fast reply.
( line #455 in the exporter) is no use.... beacause
In my MAG,
Original source Exporter v1.2 and Suzanne file is Exporter success..
But my DXF, Blend file (send attatch e-mail you) is no good . I guess my file DXF, Blend file has more polygon.
OR what's the Suzzane format? 3DS? DXF? Blend?
Please..... and thanks
Reguards.
justin jun- Posts : 2
Join date : 2008-10-17
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